Guard Squad energy
Your Guard Squad must be fully energized to withstand the zombie invasion. Each Guard Squad consists of a certain number of plants that you add. You must charge every plant in the squad with energy. A Guard Squad can be charged a minimum of 7 times, but you can also choose to charge it 15 or even 30 times. Once the energy is depleted, you must recharge it to continue defending against zombies.
A Guard Squad with active energy cannot be disbanded. When you try to add a plant to a Guard Squad that already has active energy, you must pay a $CP fee equal to the number of remaining energy days of the squad. For example, if your Guard Squad has 3 energy charges remaining and you want to add a plant, that plant must pay $0.5 + $3 (equivalent to 3 energy charges) in $CP to join the squad.
7 times
$7 USD - Paid in $CP depending on the Oracle Price.
15 times
$14 USD - Paid in $CP depending on the Oracle Price.
30 times
$27 USD - Paid in $CP depending on the Oracle Price.
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